2018 – Released my first Indie game

Blink Rogues

After three years of “after work / weekend” development, FoxDive’s first Indie Project finally released on Steam. It was a hard yet fulfilling journey which i absolutely loved from start to finish.

2018 – Joined Nutaku Publishing

Nutaku Publishing

Joining Nutaku switched me from a AAA environment to a fast paced startup F2P setup. Its immense and lighting fast growth came bundled with a very abrupt learning curve, allowing me to quickly understand the F2P market and further solidify my GameDev know-how.

2017 – Co-founded Fox Dive Studio

Fox Dive Studio was founded with a simple plan: make games worthy of your time. With that, together with a team of three, we started wrapping up production for a previously sketched game, managing to push it into Early Access one year after.

2017 – Master in Project Management

Master's Degree

Graduated the National School of Political and Administrative Studies Master’s program with a video game themed Thesis: “Risk Management in Indie video game development”

2007 – Joined Ubisoft Entertainment

My game development journey started with a humble Game Tester job working for top publisher and creator – Ubisoft Entertainment. Thirteen years later, after wearing countless devHats, im still greeting each day with the same enthusiastic smile from those 2007 summer days!